April 28, 2006

My Theory Grows

I seem to have a few supporters from the field of ‘Wii is a marketing ploy’. Few people on C3 have come round to my way of thinking, and I’ve convinced people on a couple of forums too. Hope to God it is a marketing ploy now. On paper = brilliant. Spoken out loud = terrible.

Latest mega-post:

Since I seem to have brought the theory here, I’ll field this. It’s a bloody brilliant strategy, marketing or otherwise, to create a sense of disillusion, of disappointment, before a big reveal. The initial disappointment/anger/upset snowballs inside the person/s or consumer/s and makes them turn their back or partially turn their back on a situation or a product, and then when news is announced that rectifies the situation and adds more to it it makes it all the more impressive, switching said person/s or consumer/s back round to your side. As I say, it’s not mutually exclusive to marketing - it can be done to everyday people about everyday situations.

For example, you might tell somebody that they won’t get something for their birthday, then on the day present it and more. To expand that example with a real life story, this recently happened to me: for one reason or another, I wanted a ukulele. Vikki (ShinyRainbow) said she would get me one, and then for weeks proceeded to spin me a cock and bull story about how they had gone up in price, how they didn’t have any in stock, how the shop that sold them at a reasonable price had shut down, until I was at the point when I was convinced I wouldn’t get one. Come my birthday, out came a ukulele, and the anti-hype made it all the sweeter.

I’m choosing to argue that Nintendo have lain upon us a name that is good on paper but tripe when spoken. In doing so, they have created massive amounts of PR, some positive, mainly negative. ‘Nintendo’ and ‘Wii’ were the themes of the Internet last night, it was absolutely everywhere and even Nintendo’s own websites were totally taken out at one point, and most of the talk was that it was a stupid name. If, in 11 days, Iwata was to come out and announce it as a hoax and then dump the games, the secrets, all the information upon us in an impressive array, as well as a new, decent name, the amount of hype would explode over the anti-hype, as all the outlets would be forced to correct the ‘Wii’ name to the new one, and if the name choice was right then the previously negative comments would be replaced with positive statements. It’s currently negative news permeating the mainstream, but it could easily be swung into hugely positive PR in a week and a half. If they don’t do it, I sincerely believe they will have missed out on the best start to a marketing strategy you could ask for. They did say the viral campaign would start soon recently (Perrin Kaplin (sp?) to IGN), and I believe this is said campaign.

And in response to the BBC and many other media outlets picking up on it (this was on MozLaPunk forums):

Posted: Fri Apr 28, 2006 2:30 pm Post subject:

——————————————————————————–

I imagine many are picking up on it because it’s such a stupid sounding name. If it is a marketing ploy, this is extremely positive, as it’s creating ‘anti-hype’ amongst people. Then, if they were to announce a new name that’s better at E3, all these media outlets would be forced to announce the changes or risk looking stupid. All information from E3 would also slot into it when changed - free publicity all over the show.

Which has some agreeance too. The next couple of weeks are going to be a total geek fest.

April 27, 2006

I love…

…being sortof in the media.

I’ve just gotten to look at an FPS engine for DS, playable on the PC using the arrow keys and space bar, and clicking, holding and moving about on the bottom screen to look around - nothing different to things already shown, but it still worked well and was quite impressive. Better not say who did it for now in case I’m not supposed to be saying anything.

Nintendo Revolution Officially Named - “Wii”

Download promo clip from C3 if you’re registered.

Introducing … Wii.

As in “we.”

While the code-name “Revolution” expressed our direction, Wii represents the answer.

Wii will break down that wall that separates video game players from everybody else.

Wii will put people more in touch with their games … and each other. But you’re probably asking: What does the name mean?

Wii sounds like “we,” which emphasizes this console is for everyone.

Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.

Wii has a distinctive “ii” spelling that symbolizes both the unique controllers and the image of people gathering to play.

And Wii, as a name and a console, brings something revolutionary to the world of video games that sets it apart from the crowd.

So that’s Wii. But now Nintendo needs you.

Because, it’s really not about you or me.

It’s about Wii.

And together, Wii will change everything.

What do you think? I think it’s a mint name, rolls off the tongue well, very Nintendo. It sounded shite at first, but then it clicked a few minutes later. If those are the adverts to expect, Nintendo will do well in the UK. My guess at a tagline: “You. Me. Wii.”

April 8, 2006

So…first Revo game

First Revolution game revealed:

http://www.cubed3.com/news/4889

We’re updating as much as possible. Read the comments for more info, I’m digging it up from all over the show and have put in a few long comments.

March 31, 2006

Mason’s Random Content Update

A’right?

Just some links that you might not have read yet that I’ve written:

The Indie Scene | Issue 2: NIBRIS
Animal Crossing: Wild World review
NIBRIS releases exclusive artwork to me

Coming soon - interview with NIBRIS by me. :-D

March 25, 2006

Cubed3 Podcast 5

Cubed3 Podcast 5

Listen, comment. It’s Mase-tastic this week!

March 23, 2006

GDC

That was a mint time. Sat in a staff chat with John, Barry, JB and James and just talked about what was going on.

- SEGA Mega Drive and Hudson/NEC TurboGrafX consoles are on the Virtual Console of Revolution.
- Legend Of Zelda: Phantom Hourglass was announced for DS.

Those two pieces of news alone sustained us, which I find quite incredible to be honest. From a company and a console with so much mystery currently, to release just two pieces of information and satiate people is fantastic. The SEGA news got leaked a few minutes before it got announced (I believe we were one of the first places who caught onto it) and there was practically a verbal orgasm from all of us except James, who was typing up news, bless his cotton socks. When Zelda DS got announced as cel-shaded, the first thing I said was ‘holy…shit’ and everybody else followed the sentiments.

E3 cannot come quick enough at all. Vikki’s birthday is on 14th May…

Vikki: You’re more excited for that than my birthday!
Mike: …It’ll be a nice birthday present!
Vikki: That’s what you said last time!

Don’t worry. I’ll get her something nice. :-)

February 27, 2006

It Is Finished

The Indie Scene | Issue 1: Crossbeam Studios Entertainment

Please go and give comments. I’m now looking for my next game to go at…I have a list of about 5 so far, I just need to decide what to go for.

February 25, 2006

The Indie Scene - Near Complete.

Right, please open the link below in Internet Explorer (ugh, I know) and position the window so it looks like this image:

These should be C3’s dimensions for showing the article.

Indie Scene Tripod Test

Now, read, look and let me have it, BOTH OF YOU PLEASE. I want criticisms so that I can respond to justify or correct them. I’m talking style, both writing and image wise, the choice of images, amount of writing, whether parts bore you, etc., etc.. This isn’t the final version as I may have more info. to put in later and I’ve not posted it in the staff forum yet as I want criticism from my expert proofreaders - Vikki’s already had a look and likes it.

Seriously, let me have it.

February 24, 2006

Mason Wins Again

Crossbeam Announce ‘Thorn’ exclusively for Nintendo Revolution.

Motherfuckeeeer. Breaking new news agaaaain. I love my contact. He’s MINE. All business for C3 and Crossbeam officially comes through me it seems. :-D

February 22, 2006

Electroplankton

fucking love it.

It relaxes me sooo much. played it for half an hour non-stop before. it’s miiiiiiiint. might buy it. :D

February 18, 2006

The Indie Scene - EXCLUSIVE PREVIEW

Come inside for iiiit.

Updated.
(more…)

February 16, 2006

Nintendo Touch Golf DS Review

Just done my first review in ages - let me know what you think:

Nintendo Touch Golf: Birdie Challenge (DS) Review

Hopefully I’m back into it now and can get all my reviews sorted quickly.

February 15, 2006

The Cubed3 Saga Continues

JAMES TEMPERTON IS BACK, BABY.

Turns out he was with his girlfriend away for a few days, and then at his dad’s. Would’ve liked a bit of warning, but nevermind.

The feature is on. Sample issue to be written up and scrutinised. I’m going to do it in the next few days, I have to do another ‘Kirby review’ - that is, get it perfect right away and get the job, just like I did with Kirby: Canvas Curse review.

Update: Since none of you seem to have read this so far, give me a hand. What do you think of when you hear the words ‘indie’ or ‘independent’? No, not music thoughts, please. Images in your head, etc. . I want to make a logo and have it all made up and coded for my preview version rather than just shoving it into writing alone.

Update 2: Le banner.

The Indie Scene with Michael Mason

oh my god…the DS oooowns

Opera web browser :D defintely getting the wifi dongle now. Shame it wasn’t firefox..but what what i’ve read, the opera mobile owns. I hope it’s on a GBA cart so then i can just leave it in, rather than swapping oot carts.

aaaaaaand Online Pro Evolution Soccer DS! :D